Mar 29, 2024  
2020-2021 Undergraduate Bulletin 
    
2020-2021 Undergraduate Bulletin [ARCHIVED BULLETIN]

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CS 4033 Game Engine Design


(3 hours)
Students will learn to design, write, test and document a 3D game engine written in C++. Good design and implementation are emphasized. Students will also learn mathematics for graphical applications, tricks and tactics for memory management, and how to work directly with graphic cards. Prerequisites: CSG 3813  and CS 4613 .



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