Apr 25, 2024  
2020-2021 Undergraduate Bulletin 
    
2020-2021 Undergraduate Bulletin [ARCHIVED BULLETIN]

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CSG 3813 Game Level Design


(3 hours)
Introduction to the tools and concepts used to create levels for games and simulations. Emphasis on level design, environment theory, game balance, polygon modeling, playtesting and storytelling. Application of good gameplay and game mechanics to develop a game level using an industry standard game engine. Prerequisite: CS 3023 



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