Nov 21, 2024  
2015-2016 Undergraduate Bulletin 
    
2015-2016 Undergraduate Bulletin [ARCHIVED BULLETIN]

Computer Simulation and Gaming, B.S.C.S.G.


Return to {$returnto_text} Return to: The College of Engineering and Natural Sciences

Computer Simulation and Gaming (28 hours)


Physical Sciences and Engineering (10 hours)


Humanities, Social Sciences, and English (24 hours)


Electives (15 hours)


Selected with approval of the student’s advisor.

Total: 124 hours


*Some students will complete a modified series of courses. See Special Requirements .

To become a candidate for a degree in computer simulation and gaming, a student must complete all computer science courses in the curriculum with a grade-point average of at least 2.0, and earn a grade point average of 2.0 or higher overall.

Return to {$returnto_text} Return to: The College of Engineering and Natural Sciences