CSG Electives Specialization (24 hours)
Students enrolled in the Bachelor of Science in Computer Simulation and Gaming (B.S.C.S.G.) program are required to complete a minimum of 8 elective courses in Computer Simulation and Gaming (CSG), totaling 24 credits. These elective courses may be chosen from any of the following specialization areas: Game Design, Game Art & Animation, Game Development, Sound Design, and Game Production. Students have the flexibility to select CSG electives from multiple specialization areas, with no restrictions on the number of courses per specialization.
Additionally, students who choose to complete 4 or more electives from a single specialization area may qualify for an additional minor. For further guidance on this option, students are encouraged to consult with their faculty advisor.
Courses with an asterisk (*) can be taken to meet a Block course requirement, instead of a CSG elective
Total: 120 hours
To become a candidate for a degree in Computer Simulation and Gaming, a student must complete all computer science and computer simulation and gaming courses in the curriculum with a grade point average of at least 2.0, and earn a grade point average of 2.0 or higher overall.