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Nov 25, 2024
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2018-2019 Undergraduate Bulletin [ARCHIVED BULLETIN]
Computer Simulation and Gaming, Development Option, B.S.C.S.G.
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Computer Science (34 hours)
Computer Simulation and Gaming (21 hours)
Physical Sciences and Engineering (10 hours)
Humanities, Social Sciences, and English (24 hours)
Electives (15 hours)
Selected with approval of the student’s advisor.
Total: 124 hours
*Some students will complete a modified series of courses. See Special Requirements .
To become a candidate for a degree in computer simulation and gaming, a student must complete all computer science and computer simulation and gaming courses in the curriculum with a grade-point average of at least 2.0, and earn a grade point average of 2.0 or higher overall.
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