Dec 02, 2024  
2016-2017 Undergraduate Bulletin 
    
2016-2017 Undergraduate Bulletin [ARCHIVED BULLETIN]

Computer Simulation and Gaming, B.S.C.S.G.


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Computer Simulation and Gaming (28 hours)


Physical Sciences and Engineering (10 hours)


Humanities, Social Sciences, and English (24 hours)


Electives (15 hours)


Selected with approval of the student’s advisor.

Total: 124 hours


*Some students will complete a modified series of courses. See Special Requirements .

To become a candidate for a degree in computer simulation and gaming, a student must complete all computer science courses in the curriculum with a grade-point average of at least 2.0, and earn a grade point average of 2.0 or higher overall.

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