Dec 15, 2018  
2018-2019 Undergraduate Bulletin 
    
2018-2019 Undergraduate Bulletin

Computer Simulation and Gaming, Development Option, B.S.C.S.G.


Return to {$returnto_text} Return to: The College of Engineering and Natural Sciences

Return to Tandy School of Computer Science .

Physical Sciences and Engineering (10 hours)


Humanities, Social Sciences, and English (24 hours)


Electives (15 hours)


Selected with approval of the student’s advisor.

Total: 124 hours


*Some students will complete a modified series of courses. See Special Requirements .

To become a candidate for a degree in computer simulation and gaming, a student must complete all computer science and computer simulation and gaming courses in the curriculum with a grade-point average of at least 2.0, and earn a grade point average of 2.0 or higher overall.

Return to {$returnto_text} Return to: The College of Engineering and Natural Sciences