Apr 21, 2019  
2018-2019 Undergraduate Bulletin 
2018-2019 Undergraduate Bulletin

Computer Simulation and Gaming, Development Option, B.S.C.S.G.

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Physical Sciences and Engineering (10 hours)

Humanities, Social Sciences, and English (24 hours)

Electives (15 hours)

Selected with approval of the student’s advisor.

Total: 124 hours

*Some students will complete a modified series of courses. See Special Requirements .

To become a candidate for a degree in computer simulation and gaming, a student must complete all computer science and computer simulation and gaming courses in the curriculum with a grade-point average of at least 2.0, and earn a grade point average of 2.0 or higher overall.

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